Switch Matrix: Dakar



  0 1 2 3 4 5 6 7
0 0
Test Advance
1
Test Return
2
Tilt 2: Slam Tilt
3
Service Credit
4
Coin Switch 1 (Left)
5
Coin Switch 2 (Right)
6
Coin Switch 3 (Middle)
7
Not Used
1 8
Not Used
9
Credit
10
Tilt
11
Not Used
12
Not Used
13
Not Used
14
Not Used
15
Not Used
2 16
Outhole
17
1st Ball Check (right ball trough)
18
2nd Ball Check (middle ball trough)
19
3rd Ball Check (left ball trough)
20
Plunger Lane
21
Left Outlane
22
Left Inlane
23
Left Slingshot
3 24
Right Slingshot
25
Right Inlane
26
Right Outlane
27
Vertical Upkicker - Ball Present
28
Right Standup Targets - Lower
29
Right Standup Targets - Middle
30
Right Standup Targets - Upper
31
Standup Target - Central (by right pop bumper)
4 32
Trapdoor Open (under playfield)
33
Ball habitrail under playfield
34
Standup Target - Left (by left pop bumper)
35
Rollover Button - Kicking Target
36
Left Standup Targets - Upper
37
Left Standup Targets - Middle
38
Left Standup Targets - Middle
39
Left Standup Targets - Lower
5 40
Spinner (Left)
41
Left Pop Bumper
42
Right Pop Bumper
43
Upper Standup Targets - Lower
44
Upper Standup Targets - Middle
45
Upper Standup Targets - Upper
46
Left (corkscrew) ramp
47
Right ramp - Ball lock 1
6 48
Right ramp - Ball lock 2
49
Top Rollover Lanes - Right
50
Top Rollover Lanes - Middle
51
Top Rollover Lanes - Left
52
Not Used
53
Right ramp - Entrance
54
Right ramp - Made
55
Not Used
7 56
Not Used
57
Not Used
58
Not Used
59
Not Used
60
Not Used
61
Not Used
62
Not Used
63
Not Used


David Gersic info@zaccaria-pinball.com

Copyright © 2005. All rights reserved.

This document may be freely distributed so long as the content is not modified.

Last updated 18 November 2005