Switch Matrix: Soccer Kings



  0 1 2 3 4 5 6 7
0 0
Test Advance
1
Test Return
2
Tilt 2
3
Service Credit
4
Coin Switch 1
5
Coin Switch 2
6
Coin Switch 3
7
Not Used
1 8
Not Used
9
Credit
10
Tilt
11
Factory Burn Test
12
Not Used
13
Not Used
14
Not Used
15
Printer Contact
2 16
Outhole
17
Left Outlane
18
Inlanes
19
Left Slingshot
20
Right Slingshot
21
Right Outlane
22
Expeller Canal Contact 1
23
Flipper Contact in ATTACK ZONE
3 24
"A" Left Fixed Target
25
"B" Left Fixed Target
26
"C" Left Fixed Target
27
"C" Right Fixed Target
28
"B" Right Fixed Target
29
"A" Right Fixed Target
30
Fixed Special Orange Target
31
Fixed Special Red Target
4 32
1st Button
33
2nd Button
34
3rd Button
35
4th Button
36
5th Button
37
6th Button
38
7th Button
39
8th Button
5 40
1st Moving Target (Drop Target) - Left Bank
41
2nd Moving Target - Left Bank
42
3rd Moving Target - Left Bank
43
4th Moving Target - Left Bank
44
Top Left Canal
45
Left Pop Bumper
46
Centre Pop Bumper
47
Right Pop Bumper
6 48
1st Moving Target (Drop Target) - Right Bank
49
2nd Moving Target - Right Bank
50
3rd Moving Target - Right Bank
51
4th Moving Target - Right Bank
52
Top Right Canal
53
Top Right Fixed Target
54
Outer Exit Canal
55
Contact Goal
7 56
Top Left Fixed Target
57
Contact to Put On ATTACK ZONE
58
Expeller Canal Contact 2
59
Not Used
60
Not Used
61
Not Used
62
Not Used
63
Not Used

Information contributed by Peter Hall.


David Gersic info@zaccaria-pinball.com

Copyright © 2001. All rights reserved.

This document may be freely distributed so long as the content is not modified.

Last updated 6 March 2002